Players can have up to three abilities available at one time. Some abilities can only be used with certain Weapons. Abilities will have a set amount of "uses," and once they are depleted, they can only be regained at a save point.
List of Abilities[]
Abilities | |||||||||||||||||
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Image | Name | Description | |||||||||||||||
Shield Break | Only able to be used, when a Greatsword is equipped. | ||||||||||||||||
Cyclone | Only able to be used, when a Halberd is equipped. | ||||||||||||||||
Fortitude | Creates a magical barrier for 7 seconds. | ||||||||||||||||
Vine Warth | Roots enemys to the ground. | ||||||||||||||||
Rupture | Swift strike that causes enemies to bleed. | ||||||||||||||||
Arcane Nova | Causes a Area Of Effect arcane explosion around the Player. | ||||||||||||||||
Crush | Powerful blow causing the enemy to be stunned. | ||||||||||||||||
Bloodsurge | Ability increases strength. | ||||||||||||||||
Lunge | Only able to be used, when a Halberd is equipped. | ||||||||||||||||
Incapacitate | Stun a target and the target will be un-stunned, if the Player hits this target. |