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A Phoenix plume (not to be confused with a Crow Plume) is a regenerative consumable primarily used for regaining health points.
Phoenix plumes are the main sources of healing and are regenerated when resting at a statue. Plumes are equipped in the heal slot and can then be used as any other consumable.
There are different kinds of plumes that can be found throughout the game and they can be swapped on the fly. The plumes possess different characteristics and effects and are described in the table below.
The number of uses can be increased by upgrading the plumes. Upgrades are not bound to a specific plume but are applied globally to all. Plume upgrades can be found around the world.
Table of plumes
Plume | Health restored | Effects | Location |
---|---|---|---|
Lucent Plume | 120 | 1.5 second cast time. | Starting item |
Quickened Plume | 170 | 1 second cast time. | ?? |
Crystallized Plume | 240 | Reduces damage received by 30% for 4 seconds. | ?? |
Radiant Plume | 330 | 1.5 second cast time. | ?? |
Dark Crystal Plume | 500 | If used at max health, reduces damage taken by 60 for 8 seconds. | ?? |
By using the Augment Feather option at a resting statue the player can offer plume uses to increase their damage output. The player will gain a 10% damage increase and one less plume use per plume offered.
The number of offered plumes can be increased and decreased at any time while resting at a statue.
Death[]
Upon death, you will drop one (use of a) Phoenix Plume where you perished. Resulting in the amount of available uses are reduced by one until it is recovered.
Either by returning to the location and recovering it manually or by sacrificing Shards at a resting statue using the Reclaim option.